Dialogue System Demo

I spent a lot of time designing this system and ran out of time to finish implementing it into a minimum viable product, however, have prepared a short showcase of its features.

Controls:

  • W/A/S/D - Movement & Dialogue Selection
  • E - Select & View More Dialogue Options
  • Q - Leave Dialogue

Dialogue System Features:

  • Branching Dialogue Options
  • Preset Dialogue Trees
  • NPC Personalities & Emotions
  • Dialogue Selection based on NPC emotion
  • Flexible number of player dialogue choices (Min 1, Max Unlimited)
  • Flexible number of NPC Responses (Min 1, Max 20)

Comments

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It's a very cool dialogue system you have here.

Can't wait to see what you do with it in the future :)